﻿package code {
	// bumper that the ball bounces against
	public class Bumper extends GameObject  {

		public function Bumper(shapeType:String, radius:Number, sides:Number, color:uint, thickness:Number, hollow:Boolean, lineHeight:int = 0) {
			super(shapeType, radius, sides, color, thickness, hollow, lineHeight);
		}

	}
	
}
